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Rhythm Nightmares

(2022)

TEAM SIZE:

7

ROLE:

  • Programmer

  • Level Design

  • Sprites and UI design

DESCRIPTION:

Rhythm Nightmares is a rhythm game where the player must face off against a series of bosses, each with their own battle theme. The player fights back by attacking and counterattacking the enemy through parrying the red and blue notes scrolling through the screen.

TOOLS USED:

Unity, C#, Photoshop

LEARNINGS FROM PROJECT

Through this project I learned how to work with a larger team of designers and communicate each of our ideas to work collaboratively. I've focused on the level design of the game and learned how to work with systems built by others. 

I also designed the UI for the various menus of the game and created small sprites such as the pillow that enhances visuals in the game.

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