Narrative Designs
Here are some of my narrative design related works.

Rolepaying Game
(2022)
TEAM SIZE:
4​
ROLE:
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Lead Game Designer
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Programmer
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UI Design
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Narrative Design

DESCRIPTION:
Rolepaying game is an RPG where the player must complete a series of missions in a game world where microtransactions hold all the power. Unfortunately, the player cannot buy any gems, so they must seek alternative ways to complete the game.
TOOLS USED:
Unity, C#, Photoshop, Google Docs

LEARNINGS FROM PROJECT
For this project I learned how to conceptualize a game and break down what kind of systems it would need to create it. I learned how to make turn-based battle system where specific dialogue is displayed each time the player progresses through the battle. I've learned how to make specific music tracks play as the player enters different areas.
I created UI for all the pop-ups in the game, as well as the menus and other displays.
I've designed and created all the dialogue and narrative beats in the game, in which I feel I've learned how to write different character tones and added a humorous mood to the overall story.
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